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From a BoingBoing post made earlier today a worthy cause came to my attention. There have been mountains of people in, and around, New Orleans who need to find out if they’re relatives are OK – or even tell their relatives that they are OK. This data exists in poor databases that need to be […]
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Posted: September 4th, 2005
I just finished up an excellent new Delicious bookmarklet that I’ve been working on – it’s called Lazy Sheep and it’s going to change the way people use del.icio.us. To quote the Lazy Sheep page: Lazy Sheep is a del.icio.us bookmarklet that auto-tags and auto-describes your bookmarks. Using the tags and descriptions shared by other […]
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Posted: August 30th, 2005
Ever since the Behaviour code was released, some time ago, my mind has been churning this powerful topic over. The premise for the module is as follows: Using the power of Pseudo-CSS Selectors, bind your Javascript functions to various HTML elements in the DOM. Looking at how Behaviour works, I’ve never been completely happy – […]
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Posted: August 22nd, 2005
This is the final part of a week long series featuring code for the Google Maps API. For the last day of this series (don’t worry, this isn’t the end of me having fun with Google Maps – there’s still much more to come!) I decided to implement two things. The first new feature is […]
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Posted: August 19th, 2005
This is Part 6 of a week long series featuring code for the Google Maps API. The theme for today is Animation (per the request of Ralph). For programmers who want to make a walkthrough of their town, or a tutorial – play-by-play animation is an important feature to have – and one that is […]
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Posted: August 18th, 2005
This is Part 5 of a week long series featuring code for the Google Maps API. After loading address latitude/longitude information, the next most desired feature for a Google Maps developer is the ability, for the end-user, to link to a particular map that they’re viewing. I’ve taken this concept one step further: A link, […]
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Posted: August 17th, 2005
This is Part 4 of a week long series featuring code for the Google Maps API. An incredibly common function, for most Google Maps applications, is the ability to ‘add a new point’ to the map. I’ve seen a lot of implementations where they force you to line up a crosshair to where your point […]
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Posted: August 15th, 2005
This is Part 3 of a week long series featuring code for the Google Maps API. When I was planning tonight’s post I was having all sorts of fun looking at optomizing the addOverlay function. This function, when used again and again with hundreds of points slows things down very quickly. The code, which is […]
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Posted: August 15th, 2005
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