Move the scrollbars left and right to change the positions of the images.
Original Processing.org Example: Scrollbar
// All Examples Written by Casey Reas and Ben Fry // unless otherwise stated. HScrollbar hs1, hs2; PImage top, bottom; // Two image to load int topWidth, bottomWidth; // The width of the top and bottom images void setup() { size(200, 200); noStroke(); hs1 = new HScrollbar(0, 20, width, 10, 3*5+1); hs2 = new HScrollbar(0, height-20, width, 10, 3*5+1); top = loadImage("seedTop.jpg"); topWidth = top.width; bottom = loadImage("seedBottom.jpg"); bottomWidth = bottom.width; } void draw() { background(255); // Get the position of the top scrollbar // and convert to a value to display the top image float topPos = hs1.getPos()-width/2; fill(255); image(top, width/2-topWidth/2 + topPos*2, 0); // Get the position of the bottom scrollbar // and convert to a value to display the bottom image float bottomPos = hs2.getPos()-width/2; fill(255); image(bottom, width/2-bottomWidth/2 + bottomPos*2, height/2); hs1.update(); hs2.update(); hs1.display(); hs2.display(); } class HScrollbar { int swidth, sheight; // width and height of bar int xpos, ypos; // x and y position of bar float spos, newspos; // x position of slider int sposMin, sposMax; // max and min values of slider int loose; // how loose/heavy boolean over; // is the mouse over the slider? boolean locked; float ratio; HScrollbar (int xp, int yp, int sw, int sh, int l) { swidth = sw; sheight = sh; int widthtoheight = sw - sh; ratio = (float)sw / (float)widthtoheight; xpos = xp; ypos = yp-sheight/2; spos = xpos + swidth/2 - sheight/2; newspos = spos; sposMin = xpos; sposMax = xpos + swidth - sheight; loose = l; } void update() { if(over()) { over = true; } else { over = false; } if(mousePressed && over) { locked = true; } if(!mousePressed) { locked = false; } if(locked) { newspos = constrain(mouseX-sheight/2, sposMin, sposMax); } if(abs(newspos - spos) > 1) { spos = spos + (newspos-spos)/loose; } } int constrain(int val, int minv, int maxv) { return min(max(val, minv), maxv); } boolean over() { if(mouseX > xpos && mouseX < xpos+swidth && mouseY > ypos && mouseY < ypos+sheight) { return true; } else { return false; } } void display() { fill(255); rect(xpos, ypos, swidth, sheight); if(over || locked) { fill(153, 102, 0); } else { fill(102, 102, 102); } rect(spos, ypos, sheight, sheight); } float getPos() { // Convert spos to be values between // 0 and the total width of the scrollbar return spos * ratio; } }