by Daniel Shiffman. Applys a convolution matrix to a portion of the index. Move mouse to apply filter to different parts of the image.
Original Processing.org Example: Convolution
// All Examples Written by Casey Reas and Ben Fry // unless otherwise stated. PImage img; int w = 80; // It's possible to convolve the image with // many different matrices float[][] matrix = { { -1, -1, -1 }, { -1, 9, -1 }, { -1, -1, -1 } }; void setup() { size(200, 200); frameRate(30); img = loadImage("end.jpg"); } void draw() { // We're only going to process a portion of the image // so let's set the whole image as the background first image(img,0,0); // Where is the small rectangle we will process int xstart = constrain(mouseX-w/2,0,img.width); int ystart = constrain(mouseY-w/2,0,img.height); int xend = constrain(mouseX+w/2,0,img.width); int yend = constrain(mouseY+w/2,0,img.height); int matrixsize = 3; loadPixels(); // Begin our loop for every pixel for (int x = xstart; x < xend; x++) { for (int y = ystart; y < yend; y++ ) { color c = convolution(x,y,matrix,matrixsize,img); int loc = x + y*img.width; pixels[loc] = c; } } updatePixels(); } color convolution(int x, int y, float[][] matrix,int matrixsize, PImage img) { float rtotal = 0.0; float gtotal = 0.0; float btotal = 0.0; int offset = matrixsize / 2; for (int i = 0; i < matrixsize; i++){ for (int j= 0; j < matrixsize; j++){ // What pixel are we testing int xloc = x+i-offset; int yloc = y+j-offset; int loc = xloc + img.width*yloc; // Make sure we haven't walked off our image, we could do better here loc = constrain(loc,0,img.pixels.length-1); // Calculate the convolution rtotal += (red(img.pixels[loc]) * matrix[i][j]); gtotal += (green(img.pixels[loc]) * matrix[i][j]); btotal += (blue(img.pixels[loc]) * matrix[i][j]); } } // Make sure RGB is within range rtotal = constrain(rtotal,0,255); gtotal = constrain(gtotal,0,255); btotal = constrain(btotal,0,255); // Return the resulting color return color(rtotal,gtotal,btotal); }