by James Patterson. Press the mouse button to change animations. Demonstrates loading, displaying, and animating GIF images. It would be easy to write a program to display animated GIFs, but would not allow as much control over the display sequence and rate of display.
Original Processing.org Example: AnimatedSprite
// All Examples Written by Casey Reas and Ben Fry // unless otherwise stated. AniSprite animation1, animation2; float xpos, ypos; float drag = 30.0; void setup() { size(200, 200); background(255, 204, 0); frameRate(24); animation1 = new AniSprite("PT_Shifty_00", 38); animation2 = new AniSprite("PT_Teddy_00", 60); } void draw() { float difx = mouseX - xpos; if (abs(difx) > 1.0) { xpos = xpos + difx/drag; xpos = constrain(xpos, 0, width); } // Display the sprite at the position xpos, ypos if (mousePressed) { background(153, 153, 0); animation1.display(xpos-animation1.getWidth()/2, ypos); } else { background(255, 204, 0); animation2.display(xpos-animation1.getWidth()/2, ypos); } }