Saturation is the strength or purity of the color and represents the amount of gray in proportion to the hue. A "saturated" color is pure and an "unsaturated" color has a large percentage of gray. Move the cursor vertically over each bar to alter its saturation.
Original Processing.org Example: Saturation
// All Examples Written by Casey Reas and Ben Fry // unless otherwise stated. int barWidth = 5; int[] saturation; void setup() { size(200, 200); colorMode(HSB, 360, height, height); saturation = new int[width/barWidth]; } void draw() { int j = 0; for (int i=0; i<=(width-barWidth); i+=barWidth) { noStroke(); if ((mouseX > i) && (mouseX < i+barWidth)) { saturation[j] = mouseY; } fill(i, saturation[j], height/1.5); rect(i, 0, barWidth, height); j++; } }